Song Name: Misery in Haleytown
Artist: Divtech
Permissions: Sociopath Recordings
Play Beginner | Easy | Medium | Hard
Song Name: Misery in Haleytown
Artist: Divtech
Permissions: Sociopath Recordings
Play Beginner | Easy | Medium | Hard
Spoiler!
I've already had to go back and delete pointless posts already. These comments should go in the Stepcloud or comments on his wall, that's why we have those. Let's try to post things that actually help the judgment process/stepper. But btw, I still don't see what you guys like about this chart honestly. But feel totally free to justify your feelings through some notes![]()
Spoiler!
(T) Technique - sim author's skills in pattern manipulation
(S) Sync - offset, BPM shifts, no misrhythms (obvious errors)
(I) Interpretation/Expression - creativity and imagination in translating the music, evoking meaningfulness in the file
(E) Engagement - fun, replayable and shows no signs of dragging the player along
(F) Flow - matching scales/chord progression, proper structure to the file, good transitions
(A) Additional deductions
*The audio quality for this song seems pretty poor.
Hard: 2/3/2/2/1/(0) [10/15]
This file is really extreme, I don't want to call it a dump, but it feels like it's bordering one. 225bpm 32nd trills are pretty hard but then to have them for such an extended period of time like at 32.697 then on top of it you have some one handed 32nd trills at this speed. I also notice a lot of forced 32nd minijacks through the file like at 16.131, 20.264 and so on. The burst patterns are extremely rough in this chart, a lot of them containing jumps in the middle of them. The transitions are really nasty too. Overall I really feel this chart needs to be toned down and smoothed out a good deal before being accepted.
Medium: 3/3/3/3/2/(0) [14/15]
I actually really like this chart for the most part, actually this would almost be perfect for the hard chart with some beefing up in some of the more toned down sections. The 1st 10 measures are almost a direct copy from the hard chart with a few jumps removed. Also, there are still a few rough burst patterns in this chart, but not nearly to the extreme of the hard chart. I found this one to be quite fun.
Easy: 3/3/3/3/3/(0) [15/15]
I really enjoyed this chart as well, but man it's hard for an easy chart. Given the current progression between hard, medium and to here makes perfect sense, but I wouldn't really call this an "easy" chart. Overall I found the chart really fun to play and it felt really smooth. I don't notice any major problems here.
Beginner: 3/3/3/2/3/(0) [14/15]
Fits well within the 2tps rule but the difficulty change between here and easy is really extreme. The chart works well for a beginner chart though.
My honest suggestion would be to move the med chart to hard, and easy to med with some minor changes here or there to them. Then just make a new easy chart all together so that the progression is a bit smoother between them all and the hard chart not so over the top.
THIS CHART IS A MONSTER
o btw plz get an updated mp3 from http://sociopath-recordings-releases...t-reality.html
UNREAL CHOON
just right click haleytown, save as, should be good to go
HARD: dflkjasd;flkjdsPKJSAD;LKSDFJLSDAKF;KJLN
the nps on this is just ****ing insane, like wow, this would be the hardest chart on all of ts
11.864- AT LEAST 14.831 needs a few jumps removed to make this playable
14.964- why
15.361- those switching patterns on the 32nds are nuts AND THERE IS A JUMP IN THEM
22.031- might wanna tone down those minijacks through this section, i know they are technically accurate blahblahblah BUT HAVE YOU TRIED HITTING THEM oh and the 32nds are insane, esp one handed
27.000- 32nd trills at this bpm WHY
32.697-33.674-
37.497-39.397-
that whole section after that, the jumps, why sd;lkaj;lskdfjasdlja;sdkofhjwoen
60.964-75.497- PRETTY COLORS
96.964- 64THS AGAIN WHY
blahblah more 64ths WHY more jumps WHY blahblah
basically this chart is just too insane for a hard chart atm, it is more suitable for challenge, but if this one is going to go in game, IT NEEDS TO BE TONED DOWN A BIT. it is technically accurate how it is, but playing it is just fffffffffffffffffffffffffffffff
medium: this whole chart is p much acceptable for a hard chart, lol
28.231- that little burst is causing a pseudo minijack
39.631 and onward- very good everything
easy: no real problems here
beginner: lol beginner, no problems
i'm going to have to agree with kayla on this one, move the med to hard and beef it up a bit (and when i say a bit I MEAN A LITTLE BIT), and adjust accordingly with the other difficulties. however in case in the future ts supports challenge charts, i would keep the current hard file for then, but as of right now, it is just too extreme for tsif the changes get made, i will accept this in a heartbeat
EDIT: UPON FURTHER REVIEW A LOT OF THE JUMPS IN HARD ARE OK, just the jacks and 64ths are still too hard
Last edited by Housekeeper; 05-10-2012 at 09:19 PM.
My suggestion to Hi19Hi19.
Move Hard up to Challenge, Move Medium up to Hard (beef it up a tad more as well), Move Easy to Medium (with a little beefing as well), Keep beginner where it is, and create a new suitable easy chart. That's pretty much my personal take on how this file could be put in-game faster with little/minimum fixes.
Last edited by Nocturne; 05-12-2012 at 01:37 PM.
Spoiler!
[11:41:41 PM] beegfeesh19: k Housekeeper, something along the lines of "I am going to re-submit this file with a toned-down hard chart, but keeping the same medium and lower charts. If you still find the new hard chart too difficult, I'll give up on the "hard hard" chart and will take Nocturne's suggestion to move medium up to hard, then just save the current hard chart for a possible Challenge chart (if such a thing is ever implemented)" -hi19hi19
Lol Man I just, NVM
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It's been a month with no resubmission. Locking and moving this, if the resub gets submitted I'll re-open this.
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