Results 1 to 16 of 16

Thread: Euphoria (Nocturne) [03/07/2012]

  1. #1
    Nocturne's Avatar Simfiler and Freakin Graphics Master

    Join Date
    Dec 2010
    Location
    Maryland, United States
    Posts
    1,465

    Euphoria (Nocturne) [03/07/2012]

    Song: Euphoria
    Artist: KaW feat.
    Permission: Kyle Ward permissions

    v2 Play Beginner | Easy | Medium | Hard
    Attached Files
    Last edited by Nocturne; 03-14-2012 at 09:58 PM.


    Spoiler!


  2. #2
    Halogen-'s Avatar Simfiler

    Join Date
    Feb 2011
    Age
    21
    Posts
    408
    god dammit, I was going to chart this.

    ThirdStyle is now temporarily going to be -style.

    EDIT: also, for future reference, don't glorify the permissions, haha. they're for TS; yes, I seeked them but they're not "by me", because I address people being a member of TS.
    Last edited by Halogen-; 03-07-2012 at 10:07 PM.

  3. #3
    Fenril's Avatar Designer

    Join Date
    Jul 2011
    Age
    23
    Posts
    152
    'Kyle Ward permissions by Halogen-' sounds like a fragrance

  4. #4
    Nocturne's Avatar Simfiler and Freakin Graphics Master

    Join Date
    Dec 2010
    Location
    Maryland, United States
    Posts
    1,465
    Quote Originally Posted by Fenril View Post
    'Kyle Ward permissions by Halogen-' sounds like a fragrance
    Brought to you by Carl's Jr.

    Quote Originally Posted by Halogen- View Post
    god dammit, I was going to chart this.

    ThirdStyle is now temporarily going to be -style.

    EDIT: also, for future reference, don't glorify the permissions, haha. they're for TS; yes, I seeked them but they're not "by me", because I address people being a member of TS.
    Yeah, i didn't mean it in a glorifying manner, it was mainly for clarity, if anyone was curious to figure out how we got the permissions, I forgot the permissions list is always updated now. Sorry :P


    Spoiler!


  5. #5
    Zero's Avatar Simfiler

    Join Date
    Nov 2010
    Location
    Massachusetts
    Posts
    271
    Isn't the artist KaW feat

  6. #6
    Nocturne's Avatar Simfiler and Freakin Graphics Master

    Join Date
    Dec 2010
    Location
    Maryland, United States
    Posts
    1,465
    Quote Originally Posted by Zero View Post
    Isn't the artist KaW feat
    Fixed.


    Spoiler!


  7. #7
    Zero's Avatar Simfiler

    Join Date
    Nov 2010
    Location
    Massachusetts
    Posts
    271
    Seems to be a big problem with the bpm, the beginning bpm is 155647, it actually caused stepmania to crash, please fix this so i can test.

    #BPMS:0=155647,1=140.126,2=140,221=139.993,222=140 ;

    Looking at ddream you seem to have two different bpms on the same beat, which causes sm to crash.

  8. #8
    Nocturne's Avatar Simfiler and Freakin Graphics Master

    Join Date
    Dec 2010
    Location
    Maryland, United States
    Posts
    1,465
    Quote Originally Posted by Zero View Post
    Seems to be a big problem with the bpm, the beginning bpm is 155647, it actually caused stepmania to crash, please fix this so i can test.

    #BPMS:0=155647,1=140.126,2=140,221=139.993,222=140 ;

    Looking at ddream you seem to have two different bpms on the same beat, which causes sm to crash.
    Updated. Sorry dunno how that happened...


    Spoiler!


  9. #9
    Zero's Avatar Simfiler

    Join Date
    Nov 2010
    Location
    Massachusetts
    Posts
    271
    You fixed the bpm error, but you forgot to adjust your offset, song is off by an entire 4th note.

  10. #10
    Derek, all you had to do was delete beat and shift up, takes a second in SM >.>

  11. #11
    Nocturne's Avatar Simfiler and Freakin Graphics Master

    Join Date
    Dec 2010
    Location
    Maryland, United States
    Posts
    1,465
    Fixed again. V3 up. BPM and offset fixed


    Spoiler!


  12. #12
    Zero's Avatar Simfiler

    Join Date
    Nov 2010
    Location
    Massachusetts
    Posts
    271
    Quote Originally Posted by ichliebekase View Post
    Derek, all you had to do was delete beat and shift up, takes a second in SM >.>
    Maybe so, but it prevents everyone else from needing to do the same thing. Also Nocturne knows he should not be making these type of mistakes, very basic stuff. And its not like I was yelling or being negative about it, just saying what needs to be fixed.

  13. #13
    Halogen-'s Avatar Simfiler

    Join Date
    Feb 2011
    Age
    21
    Posts
    408
    Judging Template

    (T) Technique - sim author's skills in pattern manipulation
    (S) Sync - offset, BPM shifts, no misrhythms (obvious errors)
    (I) Interpretation/Expression - creativity and imagination in translating the music, evoking meaningfulness in the file
    (E) Engagement - fun, replayable and shows no signs of dragging the player along
    (F) Flow - matching scales/chord progression, proper structure to the file, good transitions


    KEY:
    T/S/I/E/F/(A) = Technique/Sync/Interpretation & Expression/Engagement/Flow/(Additional deductions/additions)
    optional notes and not required changes
    Serious errors.
    Additional deductions.
    Minimum acceptance: 12/15
    Euphoria (Nocturne)
    -> offset changed from -0.010 to -0.017

    Hard: 3/2/2/3/2/(0) [12/15]
    - 20.910: ghost note
    - 26.910: if you're following the active melody, there should be a note here
    - 29.053: it's a bit hard to tell what you're following in this particular area because it feels like you're switching back and forth, but there's a pretty clear note not caught by the chart here
    - 42.231: missing note
    - 42.874: 32nd blip should be 5 notes
    - 44.803: missing note
    - 45.446/45.660: missing note - also, if you listen around this area, there's a repeating set of 16th triplets within the melody that could be used for a nice visual representation
    - 49.088: missing note
    - 49.731: 32nd blip here also should be 5 notes
    - 51.660: missing note
    - 53.588 to 66.446: why did you make this a jumpstream? just curious. What you have here is acceptable, but make sure you capture all of the notes in the chime as jumps (you miss 54.017/54.231/55.946/etc).
    - interesting pattern manipulation at 56.160, unorthodox but certainly not incorrect
    - 69.821/73.249/76.678/80.106/86.193: no 32nd here
    - 110.481: missing note
    - 110.642: ghost note
    - also worth mentioning: there are quite a few 32nds missing in the sections that start at 15.874 and 97.303, and they could certainly be filled in for a more constant difficulty; take a look at 24.446, 26.160, 105.874, 107.588 -- in these sections, the 32nds are actually four notes long, not three.

    Overall, the chart is not bad. It's passable as is, but can certainly be cleaned up in a few spots. It flows really nicely in some spots, though.

    Medium: 3/3/3/3/2/(0) [14/15]
    - 9.017: no jump for cymbal crash?
    - 42.231: with how aggressive this area is, you can afford to stick this missing note here
    - 44.803: and here
    - 49.088: and here
    - 53.588 to 67.303: acceptable syncopation

    Not much wrong. Syncopation from 53.588 to 67.303 was a bit strange to me, but listening to it complement the song proves that it does make some sense.

    Easy: 3/3/3/3/2/(0) [14/15]
    - 22.731: not a fan of this rhythm switch
    - 26.160: suddenly, aggressive with 16th gallops?
    - 39.874 to 66.874: very good section
    - 104.160: again, not a fan of this rhythm switch, also has the somewhat aggressive 16th gallops

    Good chart; might be a bit confusing for those who have trouble keeping a steady rhythm, because the structure becomes a bit unpredictable at times.

    Beginner: 2/3/2/2/2/(0) [11/15]
    First tap: 2.160; last tap: 121.303; length: 119,143; taps: 211; NPS: 1.77
    - pretty solid pattern structure, although a bit difficult in some spots
    - 53.588 to 66.446: 2.33 NPS quarter note streams, and the patterns are pretty complex for a new player. Disproportionately harder than the rest of the chart.
    - more short quarter note streams in the second half...

    It's really hard for me to do anything with this chart. It has some great relevance in the first half, but that second half is so rough... (No weight on judgment for this chart; use other judgments.)

  14. #14
    Nocturne's Avatar Simfiler and Freakin Graphics Master

    Join Date
    Dec 2010
    Location
    Maryland, United States
    Posts
    1,465
    OP updated v2


    Spoiler!


  15. #15
    Simfiler

    Join Date
    Feb 2011
    Location
    Jersey
    Posts
    306
    All difficulties - I really didn't see anything on the charts that I needed to go into lengthy detail about. The resubmission looks great all around.
    Accepted

  16. #16
    Halogen-'s Avatar Simfiler

    Join Date
    Feb 2011
    Age
    21
    Posts
    408
    (T) Technique - sim author's skills in pattern manipulation
    (S) Sync - offset, BPM shifts, no misrhythms (obvious errors)
    (I) Interpretation/Expression - creativity and imagination in translating the music, evoking meaningfulness in the file
    (E) Engagement - fun, replayable and shows no signs of dragging the player along
    (F) Flow - matching scales/chord progression, proper structure to the file, good transitions


    KEY:


    Euphoria (Nocturne)
    -> offset changed from -0.010 to -0.017

    Hard: 3/2/3/3/3/(0) [14/15]
    - 20.910: ghost note
    - 26.910: if you're following the active melody, there should be a note here
    - 29.053: it's a bit hard to tell what you're following in this particular area because it feels like you're switching back and forth, but there's a pretty clear note not caught by the chart here
    - 42.231: missing note
    - 42.874: 32nd blip should be 5 notes
    - 44.803: missing note
    - 45.446/45.660: missing note - also, if you listen around this area, there's a repeating set of 16th triplets within the melody that could be used for a nice visual representation
    - 49.088: missing note
    - 49.731: 32nd blip here also should be 5 notes
    - 51.660: missing note
    - 53.588 to 66.446: why did you make this a jumpstream? just curious. What you have here is acceptable, but make sure you capture all of the notes in the chime as jumps (you miss 54.017/54.231/55.946/etc).
    - interesting pattern manipulation at 56.160, unorthodox but certainly not incorrect
    - 69.821/73.249/76.678/80.106/86.193: no 32nd here
    - 110.481: missing note
    - 110.642: ghost note

    - also worth mentioning: there are quite a few 32nds missing in the sections that start at 15.874 and 97.303, and they could certainly be filled in for a more constant difficulty; take a look at 24.446, 26.160, 105.874, 107.588 -- in these sections, the 32nds are actually four notes long, not three.

    Overall, the chart is not bad. It's passable as is, but can certainly be cleaned up in a few spots. It flows really nicely in some spots, though.
    Notes addressed and fixed accordingly.

    Medium: 3/3/3/3/3/(0) [15/15]
    - 9.017: no jump for cymbal crash?
    - 42.231: with how aggressive this area is, you can afford to stick this missing note here
    - 44.803: and here
    - 49.088: and here
    - 53.588 to 67.303: acceptable syncopation


    Not much wrong. Syncopation from 53.588 to 67.303 was a bit strange to me, but listening to it complement the song proves that it does make some sense.
    Everything fixed.

    Easy: 3/3/3/3/3/(0) [15/15]
    - 22.731: not a fan of this rhythm switch
    - 26.160: suddenly, aggressive with 16th gallops?
    - 39.874 to 66.874: very good section
    - 104.160: again, not a fan of this rhythm switch, also has the somewhat aggressive 16th gallops


    Good chart; might be a bit confusing for those who have trouble keeping a steady rhythm, because the structure becomes a bit unpredictable at times.
    Good.

    Beginner: 3/3/3/3/2/(0) [14/15]
    First tap: 2.160; last tap: 121.303; length: 119.143; taps: 196; NPS: 1.69

    First tap: 2.160; last tap: 121.303; length: 119.143; taps: 211; NPS: 1.77
    - pretty solid pattern structure, although a bit difficult in some spots
    - 53.588 to 66.446: 2.33 NPS quarter note streams, and the patterns are pretty complex for a new player. Disproportionately harder than the rest of the chart.
    - more short quarter note streams in the second half...


    It's really hard for me to do anything with this chart. It has some great relevance in the first half, but that second half is so rough... (No weight on judgment for this chart; use other judgments.)
    Toned down appropriately. Still a bit tricky, but not too bad.

    Quote Originally Posted by DTDsphere View Post
    Where do I download Halogen_AAA_Generator.exe?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •